Got featured in a short documentary video about what it was like for us to work on Volibear during Covid-19 and the Work from home situation:
Linkedin Page: Volibear WFH
Got featured in a short documentary video about what it was like for us to work on Volibear during Covid-19 and the Work from home situation:
Linkedin Page: Volibear WFH
The design team was hard at work on Volibear's update when the call was made to work from home. Here's how the team adapted to the challenge. pic.twitter.com/SBnMHrqI0W
— Riot Games Careers (@RiotCareers) July 6, 2020
Featured in an article by Riot Games called “/DEV: A STORM IS BREWING”. Wrote a bit about some of the sound design work that was going into the new Volibear Rework
Article: /DEV: A STORM IS BREWING
Featured in an article by Riot Games called “Making Music with Sound Design” written by Erika “RIOT CASHMIIR” Haas. A behind-the-scenes look at how we designed sound effects for the K/DA and True Damage skins.
Article: GIANTS & POP/STARS: MAKING MUSIC WITH SOUND DESIGN
Along with fellow Sound designer Alison Ho we talk a bit about our process for sound designing for the Worlds 2018 Winners, Invictus Gaming Team Skins.
Learn more about how Riot collaborated with Invictus Gaming to create their World Championship Winners skins - iG Camille, iG Fiora, iG Irelia, iG Kai'Sa, iG...
As part of Riot Games’ 10-part series that talks about the various disciplines that contribute to Game Development and their importance. Myself and a few of my discipline members break down what its like to Sound design and what is involved.